Common Mechanics · Uncategorized

Frame Data and Hitboxes

While newer players often consider frame data an advanced topic. It involves a bunch of numbers and calculations, but you'll see its much simpler than it sounds. I think understand frame data is one of the most important things to learn about in fighting games, despite it being known by casual players as something only… Continue reading Frame Data and Hitboxes

Neutral · Uncategorized

Goals in Neutral

So essentially the end goal in fighting games is to hit the opponent until they die, right? It's important to realize though, that this is only the END goal. It isn't what you should be focused for the entire match. For each situation you find yourself in, you really have a different smaller goal. The… Continue reading Goals in Neutral

Improving · Uncategorized

Five Steps To Become Good At Fighting Games

While everyone has their own methods of improving, these are my suggestions for becoming strong at any fighting game. These are very high level concepts that can shape your mentality, and approach to becoming better. They're not necessarily simple tricks to make you stronger in the moment. 1. Start to understand fighting games as a… Continue reading Five Steps To Become Good At Fighting Games